SUBMISSION INFO 
Map Name: Jakob Space Elevator
Author: Velgrauder
IWAD: Doom 2
Intended Source Ports: UZDoom
Map Format: MBF21
MIDI Details: Jakob Orbital Elevator. Composed by Capcom for the Megaman X8 level of the same name.
Stage Clear. Composed by Tradewest for Battletoads & Double Dragon for the SNES. 
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GAMEPLAY DETAILS 
Jump: No
Crouch: No
Freelook: No 
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ADDITIONAL COMMENTS 
Description:
It's a Dead Simple gimmick level so it's on Map 07; it's your classic "map for a bigger project that became abandonware but you still like". Softlocks may rarely occur because of archviles misbehaving. Difficulty levels implemented to avoid excessive grinding (if so desired). 
Resources:
aa-tex.wad (monster sprites are already included in the wad) (https://www.doomworld.com/idgames/combos/aa-tex)
id24res.wad (the map runs perfectly fine without it, but some monsters would be silent) (You already have this! Wow!) 
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